Getting Started
- System Requirements
- Installation
- Game Launch

Characters
- Description
- Creation

Beginners' Guide
- Game Interface
- Movement
- In-game Guides
- Shue
- Hunting
- Leveling Up
- Merchant Locator
- Buying Options
- Town Merchants
- Chatting
- Inter-player trading
- Quests
- Game Menu Bar
- Shortcut Keys
- Personal Shop
- Mercenaries

Advanced Guide
- Chat Macros
- Player killing
- Item Gem Slotting
- Combination
- Crafting
- Monster Race
- Party / Support Party
- Battle (PvP Arena)

Knighthood
- KH Creation (Quest)
- KH Tournament
- KH War!

Items
- Weapon
- Defensive Equip
- Rings / Amulets
- Scrolls
- What is Item Option?

Player Skills
- Warrior
--- Sword Warrior
--- Spear Warrior
--- Axe Warrior
- Mage
--- Elemental Mage
--- Non-elemental Mage
- Holy Knight
--- Blade Holy Knight
--- Mace Holy Knight
--- Holy Knight Magic Skills
- Archer
--- Archer bow skills
--- Archer Magic Skills

Mercenary Skills
- Warrior
- Mage
- Holy Knight
- Archer

 

Map Information

 

NPC Item Properties

Concept of random properties for items

The concept of gambling is that whenever you buy an item from an NPC it will have certain properties.

Properties of weapons, armor items, shues, amulets, rings, etc may vary.

In order to get an item with superior properties you may have to buy several copies of that item. By random probability, the properties may change.

Example:
Here two 'Fenrir Pants' were bought consecutively. One has blessing while the other does not. This is an example of random properties.

 

 

 
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