To develop your character, your character needs to have better equipments such as weapons and armors, etc... Higher items such as these require the characters to be at higher levels. As the players levels increase, they can increase the strength and defence.
Killing an monster or completing a quest gives experience points. When a user recieves such points the percentage of level completion increases. Thus when it reaches 100% the player moves to the next level.
(Note: When a player dies the experience points reduces. But the player does not loose a level. Instead the percentage of completion for that level will go into negative.)
At every level increase, the character is given 6 skill points. These skill points can be used to increase the Attack and defence power. To view the skill points, increase the powers, level status etc... open the Character Window.
| Class |
Type |
Skill Point distribution |
| Warrior |
Sword Warrior |
STR: +3, DEX: +3 at every level up |
| Spear Warrior |
Alternately STR: +4, DEX +2 and
STR: +3, DEX: +3 at every level up |
| Axe Warrior |
STR: +4, DEX: +2 at every level up |
| Holy Knight |
Mace HK |
STR: +4, DEX: +2 at every level up |
| Blade HK |
Alternately STR: +4, DEX: +2 and
STR: +5, DEX: +1 at every level up |
| Mage |
Non-elemental Mage |
INT: +3, DEX: +3 at every level up |
| Elemental Mage |
INT: +4, DEX: +2 at every level up |
| Archer |
Bow Archer |
STR: +3, DEX: +3 at every level up |
| Crossbow Archer |
STR: +4, DEX: +2 at every level up |