Getting Started
- System Requirements
- Installation
- Game Launch

Characters
- Description
- Creation

Beginners' Guide
- Game Interface
- Movement
- In-game Guides
- Shue
- Hunting
- Leveling Up
- Merchant Locator
- Buying Options
- Town Merchants
- Chatting
- Inter-player trading
- Quests
- Game Menu Bar
- Shortcut Keys
- Personal Shop
- Mercenaries

Advanced Guide
- Chat Macros
- Player killing
- Item Gem Slotting
- Combination
- Crafting
- Monster Race
- Party / Support Party
- Battle (PvP Arena)

Knighthood
- KH Creation (Quest)
- KH Tournament
- KH War!

Items
- Weapon
- Defensive Equip
- Rings / Amulets
- Scrolls
- What is Item Option?

Player Skills
- Warrior
--- Sword Warrior
--- Spear Warrior
--- Axe Warrior
- Mage
--- Elemental Mage
--- Non-elemental Mage
- Holy Knight
--- Blade Holy Knight
--- Mace Holy Knight
--- Holy Knight Magic Skills
- Archer
--- Archer bow skills
--- Archer Magic Skills

Mercenary Skills
- Warrior
- Mage
- Holy Knight
- Archer

 

Map Information







Warrior Skills


Robust
Level MP Consumed Plus effect Minus effect
1 3 Increase max HP by 100
2 4 Increase max HP by 100
3 5 Increase max HP by 100
4 6 Increase max HP by 200
5 7 Increase max HP by 200
6 8 Increase max HP by 300
7 9 Increase max HP by 300
8 10 Increase max HP by 300
9 13 Increase max HP by 400
10 16 Increase max HP by 500


Defense Mastery
Level MP Consumed Plus effect Minus effect
1 3 Increase defense by 3
2 4 Increase defense by 3
3 4 Increase defense by 6
4 6 Increase defense by 6
5 6 Increase defense by 12
6 8 Increase defense by 12
7 8 Increase defense by 18
8 10 Increase defense by 18
9 10 Increase defense by 24
10 13 Increase defense by 24


Offensive Mastery
Level MP Consumed Plus effect Minus effect
1 3 Increase Attack power by 4
2 4 Increase Attack power by 4
3 4 Increase Attack power by 8
4 6 Increase Attack power by 8
5 6 Increase Attack power by 16
6 8 Increase Attack power by 16
7 8 Increase Attack power by 24
8 10 Increase Attack power by 24
9 10 Increase Attack power by 32
10 13 Increase Attack power by 32


Elemental Blow
Level MP Consumed Addtional Normal Damage Success probability Additional Elemental Damage
Ice Fire Lighting
1 2 10 5 9 9 9
2 2 20 7 3 3 3
3 3 20 9 3 3 3
4 4 30 12 3 3 3
5 4 30 15 3 3 3
6 6 30 18 4 4 4
7 8 30 21 5 5 5
8 8 50 25 6 6 6
9 10 60 29 12 12 12
10 12 70 35 12 12 12


Pier
Level MP Consumed Damage Duration in seconds Success probability
1 2 20 1 1
2 3 20 2 1
3 4 60 2 1
4 5 20 2 2
5 6 30 3 2
6 7 100 3 2
7 8 30 3 3
8 9 40 4 3
9 12 100 4 3
10 15 30 4 4


Blind
Level MP Consumed Damage Duration in seconds Success probability
1 2 20 1 1
2 3 20 2 1
3 4 60 2 1
4 5 20 2 2
5 6 30 3 2
6 7 100 3 2
7 8 30 3 3
8 9 40 4 3
9 12 100 4 3
10 15 30 4 4

 

 
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